- Fixed mountains of bugs (and created many more too)
- Completed development of Chapter 2's base story
- Started the process of creating our very own soundtrack for the game
- We've begun updating all monster and character models, as well as the quality of cutscene images.
- Chapter 4 and the Finale of the game are in development
- Made our first real trailer for the game
- Launched the project on Itch.io
- Got embarrassed live on a livestream when everything went wrong
- Upgraded to a (more)powerful PC rig for game development and art design
What Comes Next
- Complete Chapter 3, 4, and the Finale of the game.
- Update all graphics
- Overhaul the Combat System
- Begin Custom Battle Animations development
- Begin Character Sprite and Tileset development
- Begin work on Chapter 2 Post and Side Content
- Chapter 1 Final Quality Check Pass
- Chapter 2 + Quality Check
- Core Mechanics Final Check (Including overhaul of UI and unique battle mechanics)
- Quality Control and Extensive Playtesting
- Final Teasers
- Release Game...?
- Project A:DH
- Demi Dawn Project
- Prototype SR:AC